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Revista de Psicología del Trabajo y de las Organizaciones
On-line version ISSN 2174-0534Print version ISSN 1576-5962
Abstract
RAMOS-VILLAGRASA, Pedro J and FERNANDEZ-DEL-RIO, Elena. Predictive validity, applicant reactions, and influence of personal characteristics of a gamefully designed assessment. Rev. psicol. trab. organ. [online]. 2023, vol.39, n.3, pp.169-178. Epub Mar 18, 2024. ISSN 2174-0534. https://dx.doi.org/10.5093/jwop2023a18.
The use of game-related assessments (GRAs) in personnel selection is increasing. However, the type of GRA under investigation should be considered. This study focuses on game-based assessments, which closely resemble leisure-oriented videogames. We specifically examined a serious game that assesses personality traits (assertiveness, sociability, tolerance, and rules). We analyzed its predictive validity, applicant reactions, and the impact of personal and job-related factors on scores. The study included 182 participants who played the GRA and completed a Big Five questionnaire. Findings revealed that the game predicts adaptive performance, offering incremental value over the Big Five (ΔR2 = .107). Additionally, candidates reacted more positively to the GRA in terms of comfort and fit, although the effect size was small (d = -0.1757 and -0.3119, respectively). Relating to personal and job-related characteristics, only job experience significantly affected the assertiveness score, albeit with a small effect size (d = -0.3870).
Keywords : Serious games; Game-related assessment; Game-based assessment; Personnel selection; Academic performance; Job performance; Personality.